The build so far
- togaquinn
- Sep 3, 2022
- 1 min read
So far I've implemented some flipbook animations onto the Churchill tank which is going to be my primary experimenting tank. This also applies for the map, it's merely to test things on and in no way represents the games overall final map design.
All animations for directional movement are in place and on top of that it has working idle animations in respect to the last position the tank was facing. Next up will be the turret and projectiles being set up after few little details with the character movement are fixed.
The issues with the movement is just having the tanks direction on one key press instead of gliding when two movement arrows are pressed at the same time.

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