Game Jam turn around
- togaquinn
- Oct 16, 2022
- 1 min read
Hello again, long time no speak, hope you're all well. The last few weeks have been a mess and left me with little time for game creation due to a mix of being ill and trying to get employed but never the less I'm back on track with this Game Jam. I've opted out of the previous idea and put it on the back burner and instead I've been moving forward with a horror game in theme with the month. So far I've began creating the level in UE5 for the game which I'm finding fun. I'm giving myself the next three to four days for level creation and after that will begin implementation of mechanics.
We've set out for a small amnesia style game set in an abandoned lab, the player has no way of fighting the enemy but instead must hide and find all three key cards around the level to escape each section.
My focus to improve in this game jam is level design. I'm aiming for small claustrophobic rooms with lots of hiding spots but a huge finished feeling to the overall level.

Going for the Doom 3 on Xbox original horror vibe with gore, blood, and lots of ominous red lighting.
I want to post after every session of work but sometimes I will aim for a catch up post every three days of work if I run out of time but who knows.
Thanks for reading
\o/
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